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/ic/ - Artwork/Critique

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>> No.4185130 [View]
File: 193 KB, 600x824, 1563636165231.jpg [View same] [iqdb] [saucenao] [google]
4185130

How I do draw characters interacting?
I explain myself, I can draw one character somewhat decent, but when I have to draw two or god save my soul more than two doing stuff and interacting I just break, one of them always comes up like crap and stiff like a corpse.

>> No.4025205 [View]
File: 193 KB, 600x824, davincimuscles-of-the-back.jpg [View same] [iqdb] [saucenao] [google]
4025205

>>4024985
>Using Da Vinci as an example for why you don't need anatomical knowledge
>"he didn't really use it much in his works"
>posts painting of soft chubby idealized female nude as proof
just lol

Did Da Vinci waste his time dissecting and studying the insides of corpses because he thought it was irrelevant to figure painting?

You're an idiot beg if you think all you need to know to draw a lifelike figure is to know how to draw cylinders in perspective and construct them together. That's the absolute minimum you can do. The human body isn't just simple shapes and having knowledge of anatomy can help you understand the complex shapes of muscles and shadows they cast when you're trying do draw the back of a muscular model for example.

The artists you referenced all went out of their way to learn anatomy inside out, because they know the subtlest changes in bone and muscle under the skin is why the figure appears as it is -changes the shape of its contour, how it catches light and casts shadow, how the shape of muscles flex and relax in certain poses, etc. The closer you can get to that true in your drawings the more lifelike and credible your art becomes.

Basicly the difference between you and them is that you cope and make excuses as to why you don't need to learn, whereas they went and learned everything that could help make their artwork as good as it is. Bottom line the more you understand about your subject, the better you can draw it.

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