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/ic/ - Artwork/Critique

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>> No.3190231 [View]
File: 323 KB, 1000x978, overpainting is easier than painitng your stuff.jpg [View same] [iqdb] [saucenao] [google]
3190231

>>3189936
It's clear that you used a reference for the skull, which is good and the only way, but be carefull with the proportions and consistency of construction. Even though I dont know which specy is that animal, I feel like the nose is too small and it looks overall too round and smooth for a skull. Don't bother with my redline if it doesnt fit your reference, it's just to show that your drawing is a bit flat

When it comes to the rendering, Dont overload the image with lightsources, I could not even understand where the green underlight was coming from. Using soo many light just makes your work of keeping a consistent rendering more difficult. I usually work with one light source and at the end I add a rem or extra light(like the butterflies)
The white top light is too strong and you end up working with those ultralight color that hurt my retina.
And on the skull, try to work from big to small. You're trying to render each segment at a time and you end up with all these little brushstrokes(I dont know if I'm explaining that)

Extra stuff that i forgot
-I feel like he's too much of a long boi, but it's not a great problem and maybe i?m wrong
-you should integrate more the skull with the body, like adding hair to the skull and shit
-The ears should go out from behind the eyes (like in the redline)

LET'S MAKE /IC/ GREAT AGAIN!

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