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/diy/ - Do It Yourself

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>> No.2755686 [View]
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2755686

>>2755668
>aecert robots
You *could* do that in blender, but the application of blender constraints would be a lot more work than fusion, and there may be instances where it became not worth it...dunno.
Still, it's pretty simple to assign hooks, and the various constraints... but yeah, fusion has been designed specifically to make this stuff gumby-friendly, and autodesk has been going hard since i was a cad operator in the 90s, so they have a strong toolset and workflow.

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