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/diy/ - Do It Yourself

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>> No.139388 [View]

bump qmud

>> No.134079 [View]

Im going to be writing a lot, so ill adopt a temp name to identify myself. no trip though, im not that lame...

there are several things that OP, if he/she is still watching this thread, needs to consider when making a new town.
1. populace sanity; youre recruiting from the internet, where an unknown army of nutters lurks. I highly suggest having a mandatory psych eval for all prospective citizens so they wont go all colombine on your towns ass.

2. populace skills; again, recruiting from the internet, you may get basement lurkers that need their moms to dress them. Have resumes sent in, or some other form of evaluation to determine the usefulness of each prospective citizen. Youll idealy need (incomplete list, just basic ideas):
-construction workers or people who can use heavy equipment competently
- plumbers
-architects
-gardeners(not like mexicans, but like people who know lots about plants/vegetables/etc)
-security forces for a while while the town is being established then transition to a police force(small one, like 5 people maybe if its a small town)
-lawyers/people well versed in law
-accountants to manage city money or if you start to produce anything as a city/town
-electricians
-engineers
(again just a list off the top of my head)

>> No.134056 [View]

bump
shits cool, back to the 1st page. will write more in a bit

>> No.112630 [View]

No one ???

>> No.35437 [View]

Torrent permaculture videos and manuals

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