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>> No.12423022 [View]
File: 270 KB, 364x550, Alvita.png [View same] [iqdb] [saucenao] [google]
12423022

>>12422858
>hmm curious to see what it will look post release, hopefully not basically just a ponzi "hot potato" style game, description looks interesting though

Personally, I've been disappointed by the state of crypto "games". Most are exitscams, ponzis, and even the "legit" projects like Cryptokitties don't even feel like real games. All you can do with your cat is either sell or breed it. That's not interesting at all, and we're committed to building a genuinely amazing mmorpg farming game. Don't take my word for it though, stick around to see the Alpha release Q1 2019.

>>12422908
>Woah nice screen shot lol Love old school farming games, used to play SimFarm back in the day...
Yeah man I love SimFarm, personally I'm very inspired by Stardew Valley and Tekkit Minecraft too.

>>12422926
>Can you explain this a little bit more?
>Do I have to breed them or will they just cross breed by being planted next to each other?
Sure, you're partly correct –– once the Alpha is out, you will be able to plant&grow your Flowers on Alvita, pic related. You will be able to breed your flower with nearby flowers, even if they are not owned by you (need to own at least 1 Flower). Because breeding is a blockchain operation the user will have to breed each flower individually, and there won't be "faucet" style breeding until we introduce a tech tree that allows for farming automation (similar to Tekkit Minecraft). We'll be releasing the game in ages and the first age will be "Grass Age" aka "Stoned Age". There won't be any crazy tech trees during this age, just the basics: Planting, Harvesting, Breeding, Crafting, Interacting with the map, ect.

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