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File: 34 KB, 1005x685, Next gen girl.jpg [View same] [iqdb] [saucenao] [google]
699023 No.699023 [Reply] [Original]

Square Enix Shows Off Incredible, Cutting-Edge Tech Demo

https://youtu.be/kohEL3Wo6a8

>> No.699037

uffff, she has hair on her face, fucking grose

>> No.699039

>>699023
>a whore back stage slathering on makeup
perfect metaphor for modern gaming

>> No.699041

>>699023
Nice scene but not really a stride forward from what's already been achieved with realtime tech years ago.
As far as the character it's very similar to what Naughty dog achieved with uncharted 4 back in 2016 (which by no means reflect badly on the talent over at square).
And the lighting could be anything Direct X 12.

The sampling quality is really impressive but til I see it this side of consumer hardware I'm inclined to believe it's prob just frame scaling on a crazy powerful machine.

The rest to me is a lot of smoke and mirrors in that they bothered to detail such a mundane task and close in on depicting subtle details
that one never bother with making in the first place to make it look that more technologically impressive on the surface level as a demo.

Looking at it you can tell the whole putting on make-up and breathing on a mirror and drawing in the condensation is gonna be misread as something intrinsic
to the engines power rather than clever art tricks by filthy casuals and fanbois.

All in all beautiful scene but what this cut really highlights is the level of artistry of the square team.

>> No.699044

1990's ---> 2020's
Human work ---> Computer work
Animator labor of love ---> Mocap
Artist texturing passionate work ---> Photo generated textures
Artist induced illusions and wizardry ---> Physics based lighting

Fuck off vidya, you're gay.

>> No.699066

>>699044
Can't perform on the contemporary level ey?

>> No.699088

>>699023
Pretty uncanny.

>> No.699089

>>699037
>uffff, she has hair on her face, fucking grose

Absolutely disgusting. Digital worlds are meant to be better than reality...

>> No.699094

>>699041
Funny you say uncharted. I haven't played the game but that look was exactly what I thought of from that thunbnail.

>> No.699095

When she cried a little, I was expecting her face to melt and fall off. Weird, must've been the lighting or something, it gave me a horror game vibe. I don't even play horror games, wtf.

>> No.699114
File: 172 KB, 1920x1080, Detroit_ Become Human™_20181210181555.jpg [View same] [iqdb] [saucenao] [google]
699114

>>699023
Looks worse than real-time games nowadays

>> No.699131

>>699095
I thought it was a bit of spider string for a second
People don't just let out tears like that. Eyes would be blinking, much more watery, sniffing

>> No.699138

>>699023
BOOOOOOOOORIIIIIIIIIIIIING.

Square's put out far more interesting tech demos in the past. They tend to age really poorly in like two to three years time, but at least it's a cool watch.

https://www.youtube.com/watch?v=UVX0OUO9ptU

https://www.youtube.com/watch?v=NIRnla3QT2Y

Obviously the logical step forward from that is to put some latino-looking whore in front of a mirror, shine a soft light in front of her face and have her apply makeup? If you didn't tell me this was raytraced, I would've never even thought about it. Guess the feature is just far too intense for anything besides a static environment with a single skinned mesh sitting in front of a mirror.

>> No.699164
File: 222 KB, 1600x1800, 10 09 2019 fidjhgfd02zee78.jpg [View same] [iqdb] [saucenao] [google]
699164

>>699023
Boring

>> No.699626
File: 377 KB, 1097x595, Screen Shot 2019-09-11 at 11.25.46 PM.png [View same] [iqdb] [saucenao] [google]
699626

No bra

>> No.699636

extremely underwhelming

>> No.699669

>>699023
This doesn't really look better than current gen AAA tech. Perhaps the lighting is more advanced, but the main character was as unconvincing as ever.

>> No.699740

>>699669
Environment is nice but the character totally misses the mark and hits the uncanny valley

>> No.699868
File: 206 KB, 1600x1800, 12 09 2019 ofidpkjhgf.jpg [View same] [iqdb] [saucenao] [google]
699868

>>699740
and the story sucks

>> No.699871

>>699868
>R U that woman hating aggravated incel we all keep hearing aboot anon?

>> No.699881

>>699868
It's a pretty pointless scene indeed, the tear confused me.

>> No.699885

>>699881
Haven't you noticed how some women cry every now and then for no particular reason at all? It is nothing to be confused about, it is what they do.

To understand women just picture their mind as that of a ordinary guy who is high as a kite.

>> No.702078

>>699885
Women are huge kikes

>> No.702080

>>702078
You like men.

>> No.702086

>>699023
Strangely, this does nothing for me.
I think I'm getting old after 30+ years of messing with 2D/3D graphics.

>> No.702087

>>699066
>Can't perform on the contemporary level
The wageslave rears his ugly head. Rest assured that people will do your work for less in the near future.

>> No.702254

>>699023
I still remember waxing my carrot to that fairy demo as a kid
Now I'm just numb and want modern games to play less like movies that keep pausing themselves

>> No.702257

>>702254
Well, fortunately there are games of all kinds, from Subway Surfers to RDR2, so everyone can find something for themselves.

>> No.702763

not impressed, lazy work. I mean it is good for real time but in 2018 they have done way better.

>> No.702769

>>702254
>Now I'm just numb and want modern games to play less like movies that keep pausing themselves
I know what you mean, the industry is stuck in a real rut.

>> No.702851

>>699023
she crys and then writes the company logo on the mirror. Shes obviously a slave for the company and they torture her.

>> No.703046

>>702851
dude capitalism sooo deep

>> No.704835

>>699041
If none of this is faked, then the realtime Ray Tracing is impressive. The model isn't impressive, the skin textures and SSS aren't. That's all old hat. Those cheap looking tears and cheap looking fog on the mirror isn't impressive. But if all that light and that reflection is 100% realtime and is bouncing correctly, that's an impressive tech feat.

It's strange they would showcase something like Ray Tracing with just a single model sitting in a dark scene in front of a single mirror with a handful of lights. The whole point of Ray Tracing would be a dynamic (and accurate) simulation of moving lights and multiple real time reflections. This is a very shitty demo failing to demo very impressive tech.

>> No.704876
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704876

>>699023
>unreal engine tier bloom is now "cutting edge"

>> No.705749
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705749

Is there engine actually just up for takes? like for real?

Also it annoys the shit outta me that instead of making her face look real they just threw some freckles & "imperfections" on her face

>> No.705773

Odd choice of a scene to demonstrate ray tracing.

>> No.705774

So why didn't they make FF7 Remake on Luminous engine?
UE4 vs Luminous - FF7 vs FF15.