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/3/ - 3DCG


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File: 45 KB, 500x500, isla_500x500.38623274_adage9p3.jpg [View same] [iqdb] [saucenao] [google]
806862 No.806862 [Reply] [Original]

why haven't you taken the western pill instead of animu CGI?

>> No.806882

>>806862
I like them both but they are so overused that start becoming ripetitive and souless

>> No.806883

>why have you not taken the western pill
>shows character made by an Asian artist
/3/ seems to be losing braincells as usual.

>> No.806889

>>806862
Reminds me of Roxanna / Alexander the Great guy. Good times, I wonder how many scenes has he created since then. I'm guessing somewhere between 0 and 0.

>> No.806892

>>806862
Bande dessinée are cool.

>> No.806910
File: 1.84 MB, 642x500, happy dance.webm [View same] [iqdb] [saucenao] [google]
806910

Because I took the furpill instead, there is no west vs east within furry, JP artists like our stuff and we like theirs.

>> No.806916

>>806862
Imagine restraining yourself to just 1 variant of art
The absolute state of a brainlet

>> No.806961

>>806862
any tips for character animation?

>> No.807004

>>806961
It's all bullshit.

>> No.807036
File: 540 KB, 2163x2560, 91uK3Ka8wmL.jpg [View same] [iqdb] [saucenao] [google]
807036

>>806961
Yeah, learn the basics of 2D animation first. They also apply to 3D animation.

>> No.807042

>>807036
I do plenty of 2d, but it's tough to transition to 3d. Whenever I keyframe it looks like floaty shit. Like it eases in and out in every pose when I don't intend for it to be

>> No.807046

>>807042
Tweak your motion/channel curves then.

>> No.807056

>>807046
You know a good cheat sheet or graph editor compilation?

>> No.807060
File: 562 KB, 920x456, graph.gif [View same] [iqdb] [saucenao] [google]
807060

>>807056
What do you mean by 'cheat' ?

>> No.807065

>>807060
Thanks! Something like that. I kind of want to seehow the graph editor looks via applications like bouncing balls or movement.