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771002 No.771002 [Reply] [Original]

Are environment / prop artists still in demand or has the work all been outsourced?

>> No.771019

Props and environment assets are 97% outsourced, 3% done in-house by unpaid interns.

>> No.771024

>>771019
its illegal to work and not get paid, your stats are made up

>> No.771027

>>771019
There is plenty of out sourcing but no where near what this anon says.

>> No.771028
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771028

>>771024
Don't be difficult, we get hundreds of fresh grad art applications every month. You want this job, right? Great, I'm out for today, keep up the good work!

>> No.771034

>>771019
So what happens once you get all the assets from the outsourcing studio? Who continues working with them and what do they do? I'm working for an outsourcing studio but don't really know what happens after they get our assets. Someone has to assemble the assets in the scene, probably fix and tweak certain things, do the lighting and I assume interns won't do that.

>>771002
But yeah, lots of assets like architecture and props get outsourced, but I don't know the percentage. I assume main studios would prefer hiring environment artists who will work on levels and assemble everything. You know, the ones that need to think about the story of the place, composition, colors and lighting. Model creation itself is more technical IMO. I'm working on full environments in my spare time, but professionally I ended up creating individual buildings and such for other studios. At least you can say you worked on a bunch of projects, even though the amount of contribution to them is significantly lower.

>> No.771039

>>771028
Its not a job if I wont get paid - its a waste of time.
Fuck off.

>> No.771041

>>771039
Sorry, best I can do is job experience and lunch vouchers. A salary is out of the question until we know you're a good fit.

>> No.771061

>>771041
what youre describing is illegal in california

>> No.771064

>>771061
Not all of America has achieved First World status.

>> No.771225

there is quite a lot of outsourcing now, though now there is more QA work on all the outsourced assets.

>> No.772602

>>771002
Depends what company. And how big the game is.