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>> No.699487 [View]
File: 270 KB, 1024x642, hattmakaren.jpg [View same] [iqdb] [saucenao] [google]
699487

>>699484
Also in my experience it becomes even more powerful if you combine sub elements into elements for even deeper variation.
These helmets was very effective at making each encounter give a different feel than the previous even tho it was the same asset.
Just a few base helmets with different face plates and it gave rise to something a lot richer than the small number of art assets used would suggest.

>>699485
>>699482

Just grow a thick skin and try to learn to evaluate criticism based on the merits of what people bring up, not the tone in which they do it.
As a developer you're not entitled to someone liking your work just because you struggled to make it.
You can't successfully hide behind a "can you do it better yourself?" type attitude when you try to make a living as an professional entertainer.
If you're not doing this because you are a gamer and because you want whatever you're making to exist you might as well pursue something different.

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