[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.981932 [View]
File: 2.56 MB, 2880x1620, TopoGigiology.png [View same] [iqdb] [saucenao] [google]
981932

>>981363
Ah cool, i was getting a bit worried of making people feel like Sgt Hartman finding that donut in FMJ.

Topo is driving me crazy tho. those fangs have way more polys than they deserve, silly me thinking grabbing some cones and putting a crapload of segments on them was a good idea, well, if people think it's fixable i'll finish the mouth and apply mirror + subdiv/subsurf.

Getting some Muppet vibes from this, maybe i'll go in that direction, giving it some wiry boneless, bendy arms, i'm more of a M.C Hammer than M.C Escher guy so i don't know if i can deal with perspective stuff, trying to align 3d collision boxes with isometric prerendered models in Godot gave me a bit of PTSD, i'll suck it up if push comes to shove tho.

Navigation
View posts[+24][+48][+96]