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>> No.978154 [View]
File: 3.46 MB, 2582x1554, BREATHE THE PRESSURE.png [View same] [iqdb] [saucenao] [google]
978154

>>978116
Thanks man, he's supposed to be a generic enemy NPC for my wannabe game, but I kinda like how he turned out and am lowkey thinking of making him an unique with backstory and everything.
My main character on the other hand, Monroe, does have a vague backstory that will be revealed as the game progresses. He has no memories of his past, as he was rendered partially amnesiac after he was captured and brutally beaten by a gang of raiders. Though his memories have left him, his instincts have not, awoken within the bowels of the grimy metro station his captors call their home he has only one goal: make his way out.

I know the amnesia trope is often found in media, but I think it's a very nice plot device as it gives a character a sense of mystery, plus the audience discovers the character at the same time as himself which I find to be a cool way to involve the viewer

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