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>> No.770931 [View]
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770931

Anybody tried to play with raytracing? I wonder how capable will 3080 be for it. I'm hoping it could render decently smooth exterior scenes like a street with a bunch of buildings and props. Am I expecting too much from it? After all, most raytracing demos I've seen showcase small dioramas with 1 hero prop in focus.

I wonder what will happen when UE5 releases the new lighting system and which of the available ones will be used for the highest quality rendering - raytracing, Lumen, or baked lighting. Or some combination of those. I have no clue. I hope it won't become even a bigger mess with so many options and settings to tweak.

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