[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.730382 [View]
File: 1.08 MB, 1078x837, m4render.png [View same] [iqdb] [saucenao] [google]
730382

whippin up some lowpolys

question less on modeling and more on creating assets for mobile games: so this model is approx. 3000 tris right now. I still need to add some more definition if possible but also clean it up a bit so im expecting anywhere from 2500-3500 total when finished. would this be too much for mobile platforms? most advice i see on the internet talks about keeping models 1000-2000, but that all from forum posts like 4+ years old. a lot of mobile games i see now use assets that probably have even more detail modeled in, comparatively WoT blitz look like they use some pretty high def stuff almost on par with the PC version + large maps with tons of scenery and buildings + 12 tanks in play

Navigation
View posts[+24][+48][+96]