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>> No.664626 [View]
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664626

>>664624
>substance painter
>nodes in blender
yeah, definitely the same fucking thing...

>> No.605889 [View]
File: 71 KB, 431x450, 1493867919660.jpg [View same] [iqdb] [saucenao] [google]
605889

>>605809
some anon asked
>can you list some experiences where it has for you?

well the post accurately represents what I deal with on a daily basis while working in a top-tier outsourcing company for AAA 3D content

if you wanna be a bitch about it, feel free to share your curriculum and rebuttals with us

>> No.600165 [View]
File: 71 KB, 431x450, 1493867919660.jpg [View same] [iqdb] [saucenao] [google]
600165

>>599441
>>599443
>>599448
>>599451
>>599453
>>599455
>>599475
>>599558
>>599595
either this is some cancer samefagging, or all these anons are ignorant fucktards

>> No.597737 [View]
File: 71 KB, 431x450, 1493867919660.jpg [View same] [iqdb] [saucenao] [google]
597737

>>597519
>The typical animator at Pixar does not work in Zbrush or Photoshop
source fucking needed you mongoloid
everyone and their mum use Photoshop

>> No.591979 [View]
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591979

>>591968
>lossy
>scan lines

>> No.576622 [View]
File: 71 KB, 431x450, 1493867919660.jpg [View same] [iqdb] [saucenao] [google]
576622

>>576437
>Displacement sucks. Avoid it at all costs.

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