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>> No.699337 [View]
File: 1.82 MB, 1755x2500, Bowls.jpg [View same] [iqdb] [saucenao] [google]
699337

>>699130
Moved on to doing the bowls. Threw together a few patterns in Illustrator and used them as fills.
The pattern on the first one is kind of blurry on purpose (wanted to try that effect where it kind of stains into the porcelain). There's some definite texture stretching on the hexagonal one though. Mainly because of my shitty UV job. I'll be re-doing the UV map (had them all rectangular), so it shouldn't be a problem. Meshes are subsurfed outside of SP, so don't worry too much about counting polys.

I tried my best to make a dirty bowl, like someone just ate off of it, but Imma be honest, it came out pretty shit. In fact, it looks like someone shit in it.
If anyone has some tips on how to go about making some food stains, I'm all ears.

>>699252
I'm using Substance Painter. I'll be honest, I've only really been hitting my stride with this project.

>>699265
Yeah looks like it's dead. I guess I'll put another one up. Most people have just started asking shit in the general discussion thread.
I'm liking texturing a lot more now. Probably slightly more than actually modelling.

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