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>> No.734646 [View]
File: 310 KB, 670x532, 1571146933324.png [View same] [iqdb] [saucenao] [google]
734646

>>734604
>>734638
1. Bake inside AO map to a texture
2. Use that texture and a color ramp to control the amount of SSS or to mix a Glass BSDF with a Principled BSDF

This is with SSS

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