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>> No.732805 [View]
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732805

>>732768
>>Voxels are not used in games
Did I ever say that?

I pointed out how voxels look and why they are not used because of their ridiculous limitations. a voxel can only move at 90 degrees and gives this look polygons allow for far better and cheaper approximation of curvature and everything else.

Of course voxels where used only not in minecraft* you zoomer idiot. Some games like delta force used them for terrain basically 2x2D pictures one for height information the other for textures. Only this did get out of favor.

>of the best selling game of all time
Tetris?

In all seriousness minecraft does not use true voxels it actually uses polygon cubes and these polygon cubes are textured like every other 3D object in every polygon game. It uses some voxel like algorithm to determine the placement in a grid of these polygonal cubes.

True voxels are 1 voxel 1 color like pixels.
And voxels are not supposed to be this big see delta force 1 another indication that these are not true voxels.

>the best selling
This deserves a point and laugh sectioning its 1 Indy game that used this aesthetic. Nothing about this disproves the fact that voxels are limited.

Also the minecraft characters are polygonal not voxel based because YOU CAN TEXTURE THEM!

So its basically 1 Indy dev making these characters in this style because he can not model for shit.

What exactly was your point?

With this out of the way I have a deep seeded hatred for the cancer that is minecraft. Minecraft is a game that after 7~30 days you stop playing because it has nothing going for it.

If you want to build a house or anything else learn a 3D modeling program like blender instead of doing the autism of needing to find resources in minecraft and assembling the cubes in the most awkward interface imaginable.

When I was a kid I modeled in demo/trail versions of 3D modeling programs for fun. People who do all these things in minecraft are retarded or actually retarded children.

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