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>> No.729399 [View]
File: 65 KB, 1024x512, SwordIdle.gif [View same] [iqdb] [saucenao] [google]
729399

Anyone knows what sort of nodes I need in order to achieve a pixel art dithering effect? Pic related is just a toon shaded low res render with no AA.

This guy did it in Unity (change Smooth to Dither to see it) and it looks fairly good but I haven't been able to make something similar in Blender
http://www.hedfiles.net/PixelShader/

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