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>> No.704259 [View]
File: 161 KB, 1165x857, Cilindro.png [View same] [iqdb] [saucenao] [google]
704259

Hello, im dabling into 3d printing and i know all surfaces must be "closed" for it.

so i was wondering if theres a quick easy way to join two surfaces that have different amount of vertices in their intersection.

Pic related is an example. Even if i sliced the cilinder i would have to create a lot of vertices to the plane because if not they cant match up.

any way to make this quick or will i have to slave away for hours every time i have to join a surface?

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