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>> No.920921 [View]
File: 469 KB, 750x730, 1662247280707695.png [View same] [iqdb] [saucenao] [google]
920921

>>920526
It sounds nice in theory, but these things tend to not happen. That being said, i'd potentially be on board if anything were to happen.
>>920527
fpbp
>>920535
UE5 makes it somewhat easier.

>> No.916564 [View]
File: 469 KB, 750x730, 1601097352804.png [View same] [iqdb] [saucenao] [google]
916564

>>916560
>implying fundamentals have changed

>> No.777962 [View]
File: 470 KB, 750x730, 1601097352804.png [View same] [iqdb] [saucenao] [google]
777962

>>777946
sometimes is faster to fix normals on photoshop then to rework shitty geo my man.

>> No.640234 [View]
File: 470 KB, 750x730, 1519225532531.png [View same] [iqdb] [saucenao] [google]
640234

>>637415
OP here bumping some more stuff

https://gumroad.com/l/ekRhc (30 PBR materials)

https://gumroad.com/l/Myeav (Plaster material)

https://gumroad.com/l/kJSe (Substance - Tree material, Dirt snow, Gold Nuggets, Desert cliff)

Feel free to post some resources aswell, keep the thread alive, help out the community :)

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