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>> No.704032 [View]
File: 419 KB, 436x553, jessica bath solo pink.png [View same] [iqdb] [saucenao] [google]
704032

I have some wet maps that look great on a characters face, arms and legs. However because her breasts are so big the texture gets stretched and the water rivulets and droplets don't look convincing anymore due to the stretching. Is there anyway to avoid this? In what way would I need to modify the texture to avoid this?

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