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>> No.775763 [View]
File: 20 KB, 260x262, 1587469055824.jpg [View same] [iqdb] [saucenao] [google]
775763

>Autobots KEEP changing their FBX standard just to fuck with the competition
>everyone gets tired of their bullshit and only supports the absolute basics from now on

>someone makes it his mission in life to chase those changes and update the exporter
>is charging money for it
Makes sense, actually.

>> No.771905 [View]
File: 20 KB, 260x262, 1587469055824.jpg [View same] [iqdb] [saucenao] [google]
771905

>>771883
This might get interesting.
Zbrush is using a completely different way to do the viewport which is making it able to handle those absurd amounts of polygons even on midrange computers.
Blender on the other hand is using a conventional approach for its viewport so IF they can pull off speeding it up a lot it would be quite a big deal.

>> No.764909 [View]
File: 20 KB, 260x262, 1587469055824.jpg [View same] [iqdb] [saucenao] [google]
764909

why is everyone creaming themselves over this addon?
can't you get similar global illumination results using lightprobes?

https://www.youtube.com/watch?v=0_yJHuDACOQ&feature=emb_logo

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