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>> No.804485 [View]
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804485

>>804482
>>804481
Okay, this is strange
This curve appear to have no keyframes, but the bone is baked like all the others. Did it just become baked with a different rotation system than quaternions for some reason? Wtf is this?

>>804484
Sorry, that was explained kind of simplified. What I'm doing is rotating several sets of bones from a couple of bones' origin, while these are not parented or constrained to said bones in any way. So there's a lot of offset values and stuff to calculate if I want to change them all as individual keys on the curves.

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