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>> No.726477 [View]
File: 497 KB, 480x840, Cortana2557.png [View same] [iqdb] [saucenao] [google]
726477

>>726408
>select the head and body meshes, join them (CTRL+J)
Didn't remove the problem

>an Atlas
What is that?

>>726475
What is the benefit of this? I see some red lines which seem to delimit the islands.

I think the problem with the bottom of the neck area is that the image textures are not seamless. As you can see from the attached image (https://www.halopedia.org/images/b/ba/Cortana2557.png)) parts of the face/head/neck PNG are not correct. The pixels are too bright in parts of it. To a lesser degree some pixels on the body image are incorrect also (too bright or something). Fixes so far:

body
* hold g > left click > click the "Move" window to expand it if needed > Move X 15 m > move Y -32 m
* Fix: select two lines from the top right island which is over the image (this portion of the image is the image for the back/neck area). Select the two lines of the mesh (via Edge selection mode) which are within the dark blue thick line of pixels area at the top of this island area. If you look at the this area you will see that it an error in UV mapping. Hold g > click > Move > Move Y -0.0045 m > Move X 0.0015 m. This will fix the error near the left shoulder. Go the the corresponding area for the error near the right shoulder. Hold then release g > click > Move > Move X 0.0015 m > Move Y -0.0045 m

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