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>> No.773264 [View]
File: 301 KB, 568x528, surfacedeform.png [View same] [iqdb] [saucenao] [google]
773264

Blender has no way of smoothing out the way the surface deformations happen with surface deform, besides using a multires/subD mod on the cage, does it? the interpolation falloff option has only a slight effect at maximum, but definitely moves toward what i want.

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