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>> No.704107 [View]
File: 1.41 MB, 2160x2160, OC texture assist2.png [View same] [iqdb] [saucenao] [google]
704107

I noticed how they used flat color texture, but there's additions to it called Normals, and when I compare to Smash Brawl texture, which is heavily designed, to Smash Ultimate, it threw me off on how to design it well enough that it looks fitting to Smash Ultimate or any video game or cartoons.

I am aware of the Bake render, but it usually gives me "no image or texture to bake to" FULL RENDER options, and I couldn't find good tutorials for it. I also notice it has Normal bake, shadow bake, etc. But I don't want to lose my shit when it made wrong designs. I know to copy and back up, but I need to learn more before using it.
I want to use bPainter for this but I feel like there is better alternatives to it.

Here's the front image of it. [2/2]

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