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>> No.938634 [View]
File: 412 KB, 1155x665, blender_be_10.jpg [View same] [iqdb] [saucenao] [google]
938634

Is this better? This has no Corrective Smooth. I knew I had an issue with bone roll on the wrist. But there aren't many polygons to work with in this model and I'm not exactly an animator. I was even unsure where exactly to place the elbow joint.
The thing I like the most is that I can easily shift the bones positions without have to re-calculate anything. It's actually fun to use and that's the thing I care about above anything else.
And thank you: >>938433 >>938444 >>938617 for continuing to bump my thread.

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