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>> No.765383 [View]
File: 828 KB, 711x1054, rorschach0.png [View same] [iqdb] [saucenao] [google]
765383

>>765178
Worked on him a little bit more today, didn't spend enough time though.
Not very confident with clothing and I'm not sure how to really work with it from start to finish without being destructive. I don't think any good workflow really exists for it though.
>>765204
I appreciate the compliment but there are a lot of places I can still fuck it up. I don't think the games models really look bad, they actually look like they're from scans but the textures and shaders look simplistic and the characters themselves aren't terribly attractive.
>>765225
Once I'm more confident in the face I'll start on that; I don't like to open the eyes too early as it feels more like I'm fighting with the normals and geo than actually sculpting.

>>765223
if you look up "hair sculpting zbrush" you'll find good ones, timelapses are probably the best though.These are my favorites:
https://www.youtube.com/watch?v=xbcFmK5ih6Y
https://www.youtube.com/watch?v=GLvLN6YkCJ8

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