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>> No.530771 [View]
File: 458 KB, 1920x1200, satelite.png [View same] [iqdb] [saucenao] [google]
530771

Fuck i haven't made anything new in ages. I recycled some space station thing i posted here a few months ago into something more appealing.
I've been meaning to learn substance painter but haven't got around to it. Would it be hard to create a material library with substance and apply it to something like this? Most of the pieces on this are merged into large segments; i don't know if that would make it difficult.

Also, is marmoset still (one of) the best real time renderers? Maya viewport still has shit point lights that can't cast shadows, and can't do post effects like glow.

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