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705590 No.705590 [Reply] [Original]

Can someone convert the orc_clean.mb file into obj or an alembic file please?
https://www.dropbox.com/sh/rwsu0ebhlx0kpgz/AAAHIMQe3U_aH1fle61xjRDIa/orc_clean

I want to follow this tutorial but don't have maya
https://www.youtube.com/watch?v=f08ftDgDD-c&t=162s

5 replies omitted. Click Reply to view.
>> No.705658

>>705590
You can use Blender if you're not afraid of its retarded AI and the the fact that it's missing a Bevel feature. It's compact and you don't even need to register!

>> No.705662

>>705656
blender budget

>> No.705666

>>705590
I'm also interested in this to follow along with C4D

>> No.705668

>>705590

https://www119.zippyshare.com/v/41yqaOXX/file.html

>> No.705730

>>705668
>https://www119.zippyshare.com/v/41yqaOXX/file.html

thanks very much senpai



File: 785 KB, 500x274, pe8MFVH.gif [View same] [iqdb] [saucenao] [google] [report]
705349 No.705349 [Reply] [Original]

From the chatter I hear in the industry Blender 2.8 has Autodesk SHOOK. So, would it be resonable to say that you could use Blender now for your entire character creation/rendering pipleine?

27 replies omitted. Click Reply to view.
>> No.705835

>>705415
I use 3ds Max, but any free alternative is a hit against software like this.

Why do you think they give the students licence, trials, indie? It's to hook you up, allow you to spend time and effort, to get used to the product then you buy it.

So if there is an alternative, well they might lose a bit. Im not saying 50% but even 0,1% with those millions you mentioned, that's a lot.

>> No.705838

>>705835
Well autodesk is definitely starting to take free alternatives more serious, i was a max user back when the software was developed by discreet, autodesk literally gave no fuck about us for the last 5 -10 years. Atleast they start to take us serious now.

Blender is pushing everyone in the industry to improve and my guess is that thanks to that we max users have a decent roadmap for our software.

>> No.705934

>>705838
First of all, they are rewriting the almost 30 years old code, you know what that means? 3ds Max is going to be a totally new program, that won't take 4-5 Gb just to install and 2 min to start.

But its AutoDesk so fuck them really, If Blender will be just a bit better... well then Im moving to it

>> No.705983 [DELETED] 
File: 580 KB, 770x1000, blendlet.png [View same] [iqdb] [saucenao] [google] [report]
705983

>>705829
Imagine thinking Blender is usable for rigging or animation

>> No.705985
File: 584 KB, 770x1000, Das Blendlet.png [View same] [iqdb] [saucenao] [google] [report]
705985

>>705829
Imagine thinking Blender is usable for rigging and animation



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705333 No.705333 [Reply] [Original]

What the fuck is wrong with MAYA?

I used Blender for a week, done some tutorials, everything was fine and smooth.

Then I decided to try Maya.
3 crashes in an hour.
One time this shit even crashed my GPU driver so my monitor went black.

25 replies omitted. Click Reply to view.
>> No.705896

>>705627
yeag maya is shit

>> No.705899

>>705333
stg when i tried it out it was a pain to use because itd just stop fuckin working in the middle of using it

>> No.705958

Are you using it on a mac? Maya crashes WAAAAAAY more on Mac especially when using the hypershade and rendering stuff. Creating a simple shader always has a 3/10 chance to crash Maya on mac in my experience lol

>> No.705962

>>705958
Don't use Mac, anon. If you do, you deserve all the shitty bugs you get.

>> No.705971

>>705962
Work forces me to use Mac sometimes. You gotta work with what u got



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705290 No.705290 [Reply] [Original]

Why are there so few options for female genitalia in 3d modeling?

You would think there would be hundreds of assets but realistically speaking there's just 3-4 options.

3 replies omitted. Click Reply to view.
>> No.705454

Just make your own genitals. It's not that hard.

>> No.705456

>>705290
There are infinite options with 3d modeling.
Using already finished assets is not 3d MODELING. It's called being an lazy DAZ-fag. Use the containment thread you POS.

>> No.705524

>>705385
>Cunningham's Law

How can he be a brainlet if employing such shrewd strats? Op is a brainlet only if Op is what he appears to be. But if he's trolling for links he's something allright, but not a let of brains.

>> No.705587

Modelling would be pretty simple but it's the rigging part I wonder about. There's a lot of loose flesh to push and pull and things like 'grip' for secondary animation.

>> No.705605

>>705587
Morphs.



File: 44 KB, 382x335, Dward Capritor.jpg [View same] [iqdb] [saucenao] [google] [report]
705216 No.705216 [Reply] [Original]

Does anyone know how to obtain free STL files (for 3D printing) from Paid sites or Artists?

2 replies omitted. Click Reply to view.
>> No.705521

>>705216
>Does anyone know how to obtain free STL files (for 3D printing) from Paid sites or Artists?
yeah, pay for them fucking looser.

>> No.705580
File: 38 KB, 427x525, MUNKEE.jpg [View same] [iqdb] [saucenao] [google] [report]
705580

>>705216
My dude:
https://www.thingiverse.com/
Has all the STL shit you'd ever need.

>> No.705789

>>705216
good question, if someone have that files share them, don't be a dick.

>> No.705826

>>705216
Yeah, buy them you cheap fuck.
You can afford a good 3d printer and filament for detailed models but are to cheap to pay for models?

>> No.705827

>>705826
Yeah, buy them you cheap fuck.
You can afford a good GPU and lots of RAM for detailed models but are too cheap to pay for a Maya subscription?



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705169 No.705169 [Reply] [Original]

https://www.youtube.com/watch?v=OgTnsE8ueKI

new open source substance designer clone.

It's over for propietary tools.

18 replies omitted. Click Reply to view.
>> No.705258

>>705250
https://www.youtube.com/watch?v=rwCfSGNTCVI

>> No.705259

>>705250
Because fuck you

Not everything revolves around your 3D meme software

>> No.705269

>>705250
Blender is tainted
associating with it would be a mustache

>> No.705276

>>705169
what is this source code shit
Do i have to compile this or what

>> No.705277

>>705276
No, but you can.



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705144 No.705144 [Reply] [Original]

I find always lame hdris, i need a good cloudy background for a panorama shot.
Can you suggest me good places to find 'em?
Something like pic related

>> No.705574

I get all my HDRI images unclipped from https://hdrihaven.com/

its completely free and they rely on donations.

>> No.705613

>>705574
hdrihaven is pretty good. I use them alot sometimes instead of professional ones. on some of them you will need to add and align a CG sun or your renders will look flat



File: 313 KB, 1141x960, 3dprog.jpg [View same] [iqdb] [saucenao] [google] [report]
705126 No.705126 [Reply] [Original]

What is your opinion on each of the top 3D modeling software packages?

93 replies omitted. Click Reply to view.
>> No.706003

>>705163
Dear lord are you wrong. Even on your characterization of the programs, it's the exact opposite.

Sketchup is like modelling with playdoh. It's basically only useful for the most retarded euclidean archviz. Any architecture firm using Sketchup is dead in the water. The only firms using it are doing small residential projects, and doing most of their drawings in 2D in AutoCAD, or microstations, or something archaic. Administering a large project with Sketchup is impossible, let alone designing anything as intricate as a staircase, especially when you are constantly receiving change orders because of regulations.

Revit on the other hand isn't a 3d modelling program, and shouldn't be used for design, or for arch viz, or for fabrication, or for producing anything other than construction diagrams and documents. It's BIM software, that creates a 3d model of the building, in order to produce 2D drawings, organize them, and export them.

Rhino on the other hand is the architectural designer's jack of all trades.
It can export for 3d printing, laser cutting, rendering software, illustrator, handle CAD drawings/layouts internally. The ability to have it crunch data from GIS, or parameterize data in grasshopper gives it a level of precision that sketchup won't ever have. Even it's mesh handling capabilities are better than sketchup and revit, albeit it wasn't built for that.
As a design software, meant for working through the design process, nothing else has as many capabilities, even while it doesn't excel at any single capability.

But yeah, god help you if you're trying to construction documents in Rhino, especially on a project as large as a hospital or airport.

Now please, don't go talking about something you know absolutely nothing about.

>> No.706006
File: 2.93 MB, 426x240, 1557807750821.webm [View same] [iqdb] [saucenao] [google] [report]
706006

>>706003
>It's basically only useful for the most retarded euclidean archviz.
As opposed to non-Euclidean ArchViz?

>> No.706010

>>706006
Well yeah, actually, there's non-euclidean archviz out there, and Sketchup can't handle it.
But I originally meant cartesian geometry.
Just take a look at https://www.mir.no/ and tell me any of that stuff could be figured out in Sketchup.

>> No.706013

>>706003
Im the head visualizer in a large firm. I work in 3ds max. Most of the sketchup files i receive I need to remodel in 3dsmax because they are so messy. However I understand that all architects and interior designers arent completly CG savy and they need to get their ideas out quickly. Sketchup is good for this as its easy to learn and fast. We document in revit and i would prefer to work with clean revit files than sketchup. Not enough people know Rhino that are talented designers but if they are then they are free to use itSo imo,

Sketchup best forCG unsavy designers,

Revit best for documentation

3dsMax best for visualization

Rhino if you are in to generative design

>> No.706015

>>706013
>need to get their ideas out quickly
lmao, my dude.
If their ideas are so rudimentary, that they can be gotten out quickly in Sketchup, you've got problems.

But yeah, that's exactly what I mean, rhino is the jack of all trades, for the design process.
If you want a render that's going to win the competition or sell some condos, you've gotta go into a big boy software. But if you want a visualization for a design meeting, or for some sort of internal decision making, rhino gives you more options.



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705093 No.705093 [Reply] [Original]

He name Elliot

32 replies omitted. Click Reply to view.
>> No.705581

>>705570
Because it doesn't have enough 3D fine bois, chonks and Aw Lawd He Comin' posted in it.

>> No.705586

>>705581
Wut

>> No.705599
File: 83 KB, 1000x1250, Meow.jpg [View same] [iqdb] [saucenao] [google] [report]
705599

Meow meow I am a cat. Meow meow meow.

>> No.705621

>>705599
https://www.youtube.com/watch?v=g1Og5Tg_Jyo

>> No.705708

>>705621

I love Wendy Vanity's work. Outside art at its best!



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705066 No.705066 [Reply] [Original]

Bros I come to you in a time of great need.

I'm taking a class of 3D modelling in ZBrush and just can't get in the same channel as the instructor.

I need to render on Keyshot and the bridge doesnt work. However My real problem is that once on Keyshot I lose my RGB and as the faggot noob I am I dont know what to do.

What do I need to do here? I'm going insane. Have barely slept and can only work on the computers of My school.

>> No.705069

>>705066
rookie mistake
learn to manage your time better and pay attention in class.

I havent used keyshot in years but I know zbrush. do you mean you lose your textures that you painted in zbrush? create an auto uv map in zbrush and export them

>> No.705070

>>705069
Must be this. Thanks my dude.



File: 313 KB, 760x449, Captura de Pantalla 2019-10-14 a la(s) 16.00.40.png [View same] [iqdb] [saucenao] [google] [report]
705058 No.705058 [Reply] [Original]

pls im searching what is the name of this effect or how to get it

>> No.705062

>>705058
Oh yeah, there's a whole bunch of that in the question's thread! Try asking there instead.

>> No.705065

>>705062
oh okay, thanks

>> No.705068

>>705058
Looks like a VFX effect rather than any CGI anon.

>> No.705319

>>705058
buy a shitty IR camera and shoot your face

>> No.705326

>>705058
IR? That's entirely achievable in post with color correction.



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705046 No.705046 [Reply] [Original]

Bryce thread?

Got Bryce 3D running pretty well in an XP VM. I should try one of the newer builds sometime. There are much better tools out there for rendering heightmaps (more realistically) nowadays, but... muh a e s t h e t i c

1 replies omitted. Click Reply to view.
>> No.705078

>>705046
>VM
why VM ?
Bryce 7 runs fine in Win 10

>> No.705086

Yup

>> No.705089

>>705078
Mac

>> No.705125

>>705046
>VM
Why? Just use the latest one. It opens old scenes without problems.

>> No.705132

>>705125
Mac



File: 730 KB, 960x540, New Crash Team Wii.png [View same] [iqdb] [saucenao] [google] [report]
705009 No.705009 [DELETED]  [Reply] [Original]

looks cool I guess

>> No.705064

>>705009
>What is specular/roughness?

>> No.705084

>>705064
https://lmgtfy.com/?q=What+is+specular%2Froughness%3F

>> No.705085

bing bing whahoo?

>> No.705091

>>705084
>t. retard

>> No.705092

>>705091
No need to call yourself names. You'll figure out how to surf the interweb yet :)



File: 263 KB, 800x693, 1763341 - Yotsuba&! Yotsuba_Koiwai godalmite.png [View same] [iqdb] [saucenao] [google] [report]
704981 No.704981 [DELETED]  [Reply] [Original]

A deal is a deal anon

>> No.704982

what do you mean

>> No.704983

>>704982
Newfag



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704979 No.704979 [DELETED]  [Reply] [Original]

Ahhh

>> No.704984

tell me about bane
why is he killing threads?



File: 15 KB, 500x312, images (24).jpg [View same] [iqdb] [saucenao] [google] [report]
704978 No.704978 [DELETED]  [Reply] [Original]

Threads are literally dying for this spam, I'm gonna fucking freak

>> No.704980 [DELETED] 
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704980



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704973 No.704973 [DELETED]  [Reply] [Original]

!

>> No.704975

>>704973
BASED!



File: 265 KB, 500x500, uhoh.png [View same] [iqdb] [saucenao] [google] [report]
704972 No.704972 [DELETED]  [Reply] [Original]

Uh oh



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704970 No.704970 [DELETED]  [Reply] [Original]

Uh oh



File: 36 KB, 348x498, 3ad.jpg [View same] [iqdb] [saucenao] [google] [report]
704969 No.704969 [DELETED]  [Reply] [Original]

Uh oh



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